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| HaveBackground (ColorProvider &colorProvider) |
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void | setBackgroundTexture (const std::shared_ptr< sf::Texture > &backgroundTexture) |
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void | setBackgroundTextureRect (const sf::IntRect &value) |
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void | setGradientType (GradientType gradientType) |
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void | updateGradient (sf::FloatRect &area) |
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void | setGradientPoints (const ColorVector &evenlyColors) |
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void | setGradientPoints (const GradientVector &gradientPoints) |
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void | setGradientModifier (const GradientModifier &gradientModifier) |
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void | setBackgroundSymbol (const sf::VertexArray &value) |
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void | setBackgroundSymbolTransform (const sf::Transform &value) |
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void | setBackgroundSymbolShift (const sf::Vector2f &value) |
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sf::Vector2f | getBackgroundSymbolShift () const |
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void | setBackgroundSymbolStrech (bool value) |
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void | setBackgroundSymbolColor (sf::Color col) |
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void | mulBackgroundSymbolColor (sf::Color col) |
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void | initDefaultButtonBackgroundStyle (ColorProvider &colorProvider) |
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bool | isBackroundTextureRectActive () const |
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static void | setDefaultBackgroundColor (sf::Color defaultBackgroundColor) |
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static sf::Color | sum (sf::Color col, sf::Vector3i mod) |
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void | drawBackgroundSymbol (sf::FloatRect area, sf::RenderTarget &target, const sf::RenderStates &states=sf::RenderStates()) |
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std::shared_ptr< sf::Texture > | backgroundTexture |
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sf::VertexArray | backgroundSymbol |
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sf::VertexArray | gradient |
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GradientVector | gradientPoints |
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GradientType | gradientType |
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GradientModifier | gradientModifier |
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sf::FloatRect | lastGradientUpdateArea |
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sf::IntRect | backgroundTextureRect |
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sf::Transform | backgroundSymbolTransform |
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sf::Vector2f | backgroundSymbolShift |
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bool | backgroundSymbolStrech |
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static sf::Color | defaultBackgroundColor = {0, 0, 0, 0} |
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static std::shared_ptr< sf::Texture > | defaultTexture = nullptr |
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