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enum | UpdateState {
Processing,
Continuing,
ContinueProcessing,
Processed,
Updated,
Halted
} |
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void | setTimeBreak (bool value) |
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void | updateText () |
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void | clear () |
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virtual void | setMargin (float margin) |
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float | getMargin () const |
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void | setMarginUnit (MarginUnit marginUnit) |
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float | relativeMargin (sf::FloatRect area) const |
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MarginMode | getMarginMode () const |
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void | setMarginMode (MarginMode value) |
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friend | TextLabel |
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friend | Element |
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static const sf::Clock & | dclock = GlobalTimer::drawClock |
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static const sf::Clock & | rclock = GlobalTimer::runtimeClock |
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static const float & | dtime = GlobalTimer::drawTime |
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static const float & | rtime = GlobalTimer::runTime |
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static const float & | fps = GlobalTimer::framesPerSecond |
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float | margin |
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MarginUnit | marginUnit |
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MarginMode | marginMode |
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The documentation for this class was generated from the following files: