Simple SFML GUI
0.2a
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This is the complete list of members for InspectedNode, including all inherited members.
addChild(std::unique_ptr< InspectedNode > &ptr) (defined in InspectedNode) | InspectedNode | |
childCount() const (defined in InspectedNode) | InspectedNode | |
getChilds() const (defined in InspectedNode) | InspectedNode | |
getDepth() const (defined in InspectedNode) | InspectedNode | |
getElement() const (defined in InspectedNode) | InspectedNode | |
getNodes() (defined in InspectedNode) | InspectedNode | |
getTarget() const (defined in InspectedNode) | InspectedNode | |
InspectedNode(const Element *element=nullptr, const sf::RenderWindow *target=nullptr, int depth=0) (defined in InspectedNode) | InspectedNode | |
operator=(InspectedNode &node) (defined in InspectedNode) | InspectedNode | |
recurrentAddChild(const Element *ptr, const sf::RenderWindow *target) (defined in InspectedNode) | InspectedNode |