Simple SFML GUI
0.2a
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Public Member Functions | |
void | update (sf::RenderWindow &target) |
void | draw (sf::RenderWindow &target, const sf::RenderStates &states=sf::RenderStates()) |
void | setRefreshTree () |
void | clear () |
void | inspect (const Element *ptr, const sf::RenderWindow *target=nullptr) |
void | registerConfigVar () |
void | loadVisibleButtonsState () |